feat: proper alternating up/down isogrid pattern with Shapely clipping

- Alternating up/down equilateral triangles filling full boundary
- buffer(-rib_w) for uniform rib spacing
- buffer(-fillet_r).buffer(+fillet_r) for rounded corners
- Clipped to actual boundary polygon
- Sandbox 2: 39 pockets (40mm), Sandbox 1: 112 pockets (60mm)
This commit is contained in:
2026-02-17 02:17:24 +00:00
parent 6d443df3ec
commit e3a79d4888
2 changed files with 18528 additions and 10725 deletions

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